Documentation for LET'S PLAY MONOPOLY The makers of LPM did some tricky stuff when making this program. The two .CO files do the graphics. The LPM.CO file must be loaded into himem, and the game is played by running the LPM.BA file, which, in turn, loads the LPMDAT.CO file. Start by having the following 3 programs available (NOTE: do not attempt to run LPM.BA without first having LPM.CO loaded into himem or a cold start will occur): LPM.CO LPMDAT.CO LPM.BA Loading Instructions 1) Go into BASIC and issue the following commands: CLEAR0,MAXRAM:CLEAR256,56222 LOADM"LPM.CO" MENU NOTE: You may turn off the sound by entering the following command from BASIC: POKE 56992,1 2) Run LPM.BA file to play the game. THE PLAY As the playing pieces move around the board, the spot that is landed on is displayed at the right of the screen. You will be prompted for such things as whether you want to buy a piece of property of pay to get out of jail, etc. The computer makes all of its own decisions. It will buy property, erect houses, mortgage, unmortgage and roll the dice all on its own. Be careful. You won't win every game you play. In fact, you will be lucky if you even win half of the time. THE PLAYING PIECES Your pieces is the solid block of dots and the computer's piece is the I shaped piece. THE BOARD Below is an illustration of part of the board, showing four pieces of property. Figure 1 shows a lot that is unowned. Figure 2 shows a lot that is owned by the player. Figure 3 shows a lot that the computer owns. The shaded area in Figure 4 shows where the houses are displayed. If 1 house is owned, 1 square in that area will be black. If 2 houses are owned, 2 squares will be black, etc. If a hotel is on the property, all the shaded area will be black. --------- --- --- ------- | | | |#####| | | | | | | 1 | 2 | 3 | 4 | -------------------------- Figure 1 THE PLAYER'S MENU (1) ROLL - To roll the dice, press the 1 key or press [enter]. (2)BUY - Buy houses. You are prompted for the group # you wish to build on. You are then prompted, one at a time, for the # of houses to be erected on each piece of property. 5 houses is a hotel. You must build evenly. (3)MORT - Mortgage property. Each property you own is shown, one at a time, and you are asked if you want to mortgage it or not. Press Q to exit the mortgage section. If all property that is unimproved is mortgaged, you are asked if you want to sell some houses. If you choose to do so, you will be prompted for the number of houses to sell off of each lot. If you are sent to the mortgage routine because you don't have enough money, you won't be able to exit until you have enough money. (4)UNMORT - Unmortgage property. Each piece of mortgaged property that you own is shown, one at a time, and you are asked whether you want to unmortgage it or not. Press Q to exit. (5)TRADE - Trade property with the computer. This section allows you to strike a deal with the computer. The computer only trades for property which will give it all the property in a group. The computer will not trade for mortgaged property or if part of the property you want to receive is mortgaged. You are prompted for the group the computer will get, the group you want, and the amount of money you want to computer to pay you. The computer will either refuse to trade, accept your deal and trade, or make you a counter offer. (6)REVIEW - Review property. This section allows you to view each piece of property and see its mortgage condition and other information. Press Q to exit. (7)QUIT - Quit the game. You will be asked whether you want to save this game or not. If you answer yes, you may pick up the game later, exactly where you left off. ----------------------- | |5 ? 5 5 R 6 6 W 6| | |4|-----------------|7| |4| |7| |C| |C| |4| |7| |R| |R| |3| |?| |3| |8| |E| |L| |3|-----------------|8| | |2 2 ? 2 R T 1 C 1| | -----------------------