Library 5 ADVENT.CAT ADV.100 [75765,374] 06-Dec-83 7100 See ADV.DOC for loading instructions; a word adventure game. ADV.DOC [75765,374] 06-Dec-83 2055 ADV.100 IS AN ORIGINAL TEXT ADVENTURE GAME WRITTEN FOR THE MODEL 100. INSTRUCTIONS FOR LOADING THE GAME. ADV0.DO [75765,374] 06-Dec-83 5260 ADV1.DO [75765,374] 06-Dec-83 4845 ADV2.DO [75765,374] 06-Dec-83 3640 ADV3.DO [75765,374] 06-Dec-83 4260 ADV4.DO [75765,374] 06-Dec-83 2195 DATA1.DO [72145,1021] 29-Aug-85 3075 Data file for JBADVENTURE #1 - The Harrow House. See JBADV1.DOC. Be sure to also download JBADV1.BA1, JBADV1.BA2, and JBADV1.DOC. A complete text adventure which accepts full sentences. DOOR.PT1 [73127,203] 16-Nov-86 20685 DOOR.PT1, DOOR.PT2 etc is a dungeon game composed on & for Tandy 102 but playable on ANY computer as it is a simple Text File. DOOR.PT2 [73127,203] 02-Jan-87 21140 Chapter 2 of THE BLOODY DOOR TO DELOS, a text dungeon adven to play under your text editor on any computer DOOR.PT3 [73127,203] 27-Dec-86 10455 Chapter 3 of THE BLOODY DOOR TO DELOS, a game playable on Tandy 100, 102 etc as short text files under the text editor. Dungeon fantasy adventure. DOOR.PT4 [73127,203] 16-Jan-87 20985 Chapter 4 of "Bloody Door to Delos," a dungeon fantasy adventure game run as an ASCII file under any TEXT editor. DOOR.PT5 [73127,203] 16-Jan-87 17140 Chapter 5 of THE BLOODY DOOR TO DELOS, a dungeon fantasy which plays as an ASCII file under any text editor. DOOR.PT6 [73127,203] 20-Jan-87 12765 Final chapter of THE BLOODY DOOR TO DELOS, a dungeon fantasy game that plays under any text editor. DRAGON.ADV [72236,2130] 09-Feb-85 9765 AN Enhaced version of Smaug.ADV. It needs only 10K to run and has more sound effects. JBADV1.BA1 [72145,1021] 29-Aug-85 10900 The Harrow House - A full-featured text adventure. Also download JBADV1.BA2, DATA1.DO, JBADV1.DOC. Read JBADV1.DOC JBADV1.BA2 [72145,1021] 29-Aug-85 2590 Part II of JBADVENTURE #1, The Harrow House. See JBADV1.DOC. Be sure to download DATA1.DO and JBADV1.BA1 JBADV1.DOC [72145,1021] 29-Aug-85 1930 Documentation for JBADV1.* JBADV1.FIX [72145,1021] 05-Sep-85 380 New patches for JBADV1 fixes all known bugs. MYSMZE.100 [74136,3657] 23-Sep-85 11965 Mystery Maze is an adventure game for the 24K Model 100 that should be easily adapted for similar lap computers. MYSMZE.DOC [74136,3657] 24-Sep-85 2110 Documentation for MYSMZE.100 QUEST.100 [76606,3613] 18-Jan-88 12627 QUEST V2.00 THE ADVENTURE CONTINUES. THE QUEST SYSTEM IS A TEXT ADVENTURE INTERPITER LANGUAGE. SEE QUEST.DOC QUEST.ADV [76606,3613] 18-Jan-88 7451 QUEST TEXT ADVENTURE SYSTEM. DOWNLOAD AND SAVE IN MEMORY AS QUEST.DO SEE QUEST.100 THE PROGRAM & QUEST.DOC QUEST.DOC [76606,3613] 18-Jan-88 11097 DOCUMENTATION FOR QUEST.100 SMAUG.ADV [70506,1473] 10-Nov-84 16715 An exciting adventure-type game for the TRS80 Model 100 with at least 24K RAM. The game features gold, snakepits, trolls, goblins, a dragon, a magic ring, etc. The BASIC program requires about 16K of memory to run. To avoid an OM error when running, the .DO version must be first be SAVE'd to tape while in TEXT. Then from BASIC, KILL the DO. version in RAM to clear enough memory, CLOAD and RUN. SUBADV.100 [70465,203] 07-Apr-86 22755 Nuclear Submarine adventure. Requires 24k of *free* memory. This version corrects all known bugs in the previous version. See SUBINT.TXT and SUBSTO.TXT SUBINT.TXT [70465,203] 25-May-84 1090 Introduction to SUBADV.100 SUBLIN.TXT [70465,203] 25-May-84 7070 A section by section breakdown of the inner workings of SUBADV.100. Not required to play the game, but a must for making changes. Pay special attention to the random number reseed routine at 65500! SUBSTO.TXT [70465,203] 25-May-84 1240 The background information for SUBADV.100 SUBVAR.TXT [70465,203] 25-May-84 4345 Variable list for SUBADV.100. Not required to play game, but VERY useful if making changes! SWORDS.100 [73127,1572] 18-Jun-86 15525 An adventure game based on Dungeons & Dragons TINY.ADV [72575,1473] 18-Nov-84 14000 "Teeny Tiny Text Adventure" is an original all-text adventure game. Is there a million dollars stashed somewhere? All the tools and clues you need are here, if you can find them. But look out, they might get you into trouble, too! Not too hard. Good for beginning adventurers. BA file is about 11K but needs 18K free to run. See TNYADV.DOC for instructions and TINY.FIX for lines to merge into this file to update it to version 1.2. TINY.FIX [72575,1473] 03-Jun-85 675 Merge these lines into version 1.1 of TINY.ADV (Teeny Tiny Text Adventure) to upgrade it to version 1.2: this will cure a minor bug and eliminate a few little quirks. TNYADV.DOC [72575,1473] 10-Nov-84 3110 Introduction to and instructions for TINY.ADV WMPUS2.DOC [70526,1117] 25-Sep-83 2540 Documentation for WUMPUS.100 WUMPUS.100 [70526,1117] 16-Jan-84 8220 Venerable WUMPUS comes to life in animated Model 100 graphics. Lots of bats too! Watch for the pits!