Millipede! is a machine language game based on "Centipede". You start with 5 missile launchers, but earn an extra one every 100 points. Use the left & right arrow keys to move your launcher, and press the spacebar to fire. Your score is displayed in the lower left corner of the screen, and the number of millipedes you have killed is displayed in the lower right corner. The game gets tougher as you kill more of them. My best score is 417. Press CONTROL-X to exit the game at any time. MILLIP.SRC should be a text file named OBJT.DO, and MILLIP.LDR is a Basic program. Run the Basic program to create MP.CO, then delete OBJT.DO and the Basic program. MP.CO is less than 1400 bytes long, and is located just below BOUNCE.CO, which is also available from SIG Access. The loader program sets HIMEM to 60400. If you run a program that sets HIMEM (the second number in a CLEAR statement) to a value higher than that, it will almost certainly bomb Millipede!. Running MP.CO may then kill all your files! If you want to save the game on cassette, save OBJT.DO and the loader program. I haven't gotten good results saving MP.CO directly. Millipede! was assembled using M. Henning's ASM.100. The loader program was adapted from his LDASM.100. Please send comments and questions to me, Mike Berro [75765,374] MILLIP.SRC and MP.CO are copyright 1984 by BCS Software. All writes reserved.