Library 6 GRPHIC.CAT 3DOBJT.BA [73327,1653] 16-Aug-86 5220 View realistic three dimensional objects. Use sample objects in this library [BRO/KEY:3DSAMPLE] or create your own. Model 100/102 and Tandy 200 compatible. See 3DOBJT.DOC 3DOBJT.DOC [73327,1653] 16-Aug-86 1905 Documentation for 3DOBJT.BA BICLOK.BA [71646,1322] 18-Jun-85 285 Displays a 24-hour binary clock on the screen of an M100 or a T200. BIORTH.100 [70406,445] 18-Apr-86 3530 Once you've supplied your birthdate and the date to begin BIORTH will plot a biorhythm chart for a five week period. The program is self documented, just run it for background information and instructions. BIORTH.CGP [70210,357] 07-Aug-83 3400 Generates a biorhythm chart on a Radio Shack CGP-115 color graphics printer. It runs on a Model 100 or Model 3. Actually, the program itself is in pretty generic BASIC, so it will probably run on any computer running MSOFT BASIC. BIORYT.BA [76475,1653] 04-Jul-86 4050 Bioryth pour Model 100 avec imprimante CGP-115. French version of a biorythmn program for the Model 100 and the CGP-115 printer. BITSAV.100 [72757,3076] 26-Aug-86 440 This is a modification to CVSMOD, but with all the bugs removed, and modified to save the entire screen. BLOB.100 [75775,1430] 17-Dec-84 945 Generates random blobs on the LCD screen. You can try to spot animals and people in them, as though they were clouds or inkblots. After a few minutes, the screen may look like a bizarre menagerie, or the map of some uncharted planet. BOUNCE.BA [73327,1653] 24-Aug-86 1475 This is another one of those time wasters. Sit back and watch the ball bounce off objects and the wall. Demonstrates PEEK function. BOX.OBJ [73327,1653] 16-Aug-86 290 Sample object for 3DOBJT.BA. Simple box CANVAS.002 [72256,744] 27-Oct-85 9235 The new and improved version of Canvas.BA. This has been debugged, and now has more features, including SCDUMP incorporated into the program. On screen messages help tell whats going on. Features include: Box, frame, triangle, line, mirror, inverse, text on screen, saving, et cetera. See CVSDOC.002 CHING [72176,1077] 26-Mar-85 3425 This program automatically generates a hexagram from the I CHING line by line, at random. The program also labels the hexagram with English name and number for further reference. Just as when tossing coins or stalks the program generates moving lines marked by a dot. By pressing the ENTER key you can see the new hexagram created by moving lines. CIRCLE.BAS [74756,413] 01-Apr-87 763 A short circle drawing subroutine improved to draw complete circles without gaps. MERGE this routine into your program. See REM's for more details. CIRCLE.DEM [73327,2353] 31-Dec-87 1287 BASCI demo for CIRCLE.CO. See CIRCLE.DOC CIRCLE.DOC [73327,2353] 31-Dec-87 3565 Documentation/instruction for CIRCLE.CO, a very small, very fast machine language routine to allow BASIC programmers to draw circles on the M100's LCD, in either "black" or "white" mode. CIRCLE.LDR [73327,2353] 31-Dec-87 1384 BASIC loader for CIRCLE.CO. See CIRCLE.DOC CIRCLE.SRC [73327,2353] 31-Dec-87 2442 CS format ASMBLR source for CIRCLE.CO. See CIRCLE.DOC CITY.100 [72376,2245] 14-Mar-85 2015 This started out as a random line graphics experiment... which evolved into a random box exercise... which then added shadows, and roofs, and windows, and landscaping, and... it finally ended up as something that builds and rebuilds practically artistic cityscape empires. Un-elegant, learning-process programming -- but watching and listening to it RUN is downright addictive! CLOCK.BA [73327,1653] 13-Jul-86 3670 round face alarm clock features sec,min, and hour hands with snooze and ticking. Read REM lines. Note! Model 100, Model 102 and Olivetti M-10 change line 100: MD=1. MD=2 is correct for Tandy 200. CLOCK.MOD [73327,1653] 09-Sep-86 3905 For those who have a voice synthesizer (see SPEECH.SYN). Merge this into CLOCK.BA to make it tell time. It'll say, "It's X o'clock X minutes and X seconds." Also contains minor bug fixes, different alarm music, and two new features (Menu, Play song). If no speech syn, delete lines 260 and 700-890 for just bug fixes. Read rem lines COALA.100 [75775,1430] 04-May-85 4565 When converted to machine language with TCOMP.110 (or later version of TCOMP), this becomes a high-speed graphics palette with 18 different brushes. See COALA.DOC COALA.DOC [75775,1430] 01-May-86 6125 Instructions for COALA.100 CONGRA.100 [70635,1312] 31-May-83 530 SLOOOOOW BUT NICE CVSDOC.002 [72256,744] 26-Oct-85 6745 Documentation for CANVAS.002 CVSMOD.002 [70506,1473] 03-Nov-85 740 Merge this file with CANVAS.002 to save pictures quickly and accurately in 1682 byte .CO files. Uses a little known ROM call for sending and retrieving bit-image character data to/from LCD. DATA2.100 [75166,2263] 20-Jun-84 6735 DOWNLOAD AS DATA2.DO OR IT WONT WORK DATA4.100 [75166,2263] 21-Jun-84 12755 DOWNLOAD AS "DATA4.DO": PRINTS WHITE ON BLACK BALL OF STRING. DEMO.DO [70340,257] 27-Mar-84 1545 Short program illustrates technique of drawing pictures using LINE statement, B. BF (Block and Block Fill) Commands, and of using PSET command to create movement. DEMO.PLP [72757,3076] 29-Aug-86 220 Demo file for PLP100.CMZ. Read PLPDOC.CMZ and then look at this file to maybe understand it! **NOTE** there should be no CR's in this or any PLP data file. DES2A.100 [70210,445] 06-Nov-83 820 A revision of Desig2.100 with some added features and using rom calls. DESIGN.100 [70210,445] 31-Oct-83 500 A modification of a program in the first issue of Cload Magazine. Modified for the model 100 DRAGON.100 [75655,1516] 10-Dec-83 2800 Draws an interesting curve called a Dragon curve, don't know what the names from. Copied and edited from Dec 1983 Byte magazine, with a few changes... especially fun with a screen dump program running together. DRAW.100 [70210,445] 24-Jun-85 5465 This is a graphics drawing program for the 100. It is in machine language and is created by the loader and data in the program. See Draw.doc DRAW.DOC [70210,445] 24-Jun-85 1000 Instructions for Draw.100 DRAW5.100 [75166,2263] 05-Aug-84 875 This program will display on the screen and then LPRINT (very slowly) a design. It looks like a "Spirograph" (Kenner). EKG.100 [73106,1627] 05-Dec-86 990 A continuous (fake) EKG readout on your Model 100 screen! Looks almost real. Connect a wire from the computer to your chest, your dog, your IBM PC... Impress your friends. EKG1.100 [73126,672] 12-Dec-86 1185 Not one to shrink from a challenge, here is a different version of Mark Lutton's EKG program. Not quite as SICK as Mark's! FACE.DOC [76703,372] 06-Jun-85 740 Silly little happy faces (and not so happy faces) to put at the end of SIG and/or Email messages...borrowed from BITNET. FACECO.DOC [75775,1430] 22-Jul-87 3102 Loading and running instructions for FACECO.RLC FACECO.RLC [75775,1430] 22-Jul-87 15558 You make faces at your computer; now your computer can make faces back! Machine language program lets you choose from face parts to make 1,048,576 different silly faces. FOR MODEL 100 AND 102 ONLY RLCLDR.BA from LIB7 required for converting to .CO file. See FACECO.DOC FACES.CA [73106,1627] 22-Jan-85 2090 Face-maker for LUCID. To run this you must have the LUCID spreadsheet from PCSG and CHANGE.BA from LIB7. Also you must have the documentation CASINO.DOC. Load this program the same way you loaded CASINO.CA. The program lives in cells A1:J6. Every time you hit F2 you will see another silly face staring at you. This is definitely the STUPIDEST use of a $150 spreadsheet package. (So far.) FILL1.DOC [71056,613] 01-Dec-86 1905 Documentation and usage examples for FILL1.RLC FILL1.RLC [71056,613] 01-Dec-86 3640 Graphics fill routine for model 100/102. Load using RLCLDR in LIB7. FLYING.200 [71665,2013] 29-Jul-85 530 This is a graphics demonstration for the Tandy 200. For the Model 100, just change lines 63 and 64. Change the "127" to "63" in each line. Beautiful graphics! FRACT.100 [72506,2072] 21-May-85 835 A Fractal Hacker's Toolkit for the Model 100. Adapted from an article in BYTE Sep 1984 p157. Several suggested data settings are included in the program. It aint fast (a pixel a second). You'll get the best image if you let it run for at least an hour; overnight is best. FRAME.100 [72677,42] 09-Jun-90 3252 graphic artist's clipbook for the Model 100. Pick a frame you like, copy it from the program and install it in your own program. G1.DO [70526,1434] 06-May-84 525 graphics file for grfx.ba G2.DO [70526,1434] 06-May-84 415 graphics file for grfx.ba G3.DO [70526,1434] 06-May-84 105 graphics file for grfx.ba GABBY.DO [73607,1545] 11-Sep-89 129 Text file to use with STORM.DVI GALAXY.BA [72217,1124] 30-Aug-86 490 This program creates random galaxies on an 80 colomn printer. Colomn width and page length can be modified. This is undoubtibly the STUPIDEST program for a 300 dollar computer and a 200+ dollar printer! GFXPLP.BA [73267,757] 17-Sep-86 1200 Converts files from GRFX.100 to PLP100 format. See PLP100.DOC for more info. NOTE: in lines 12 & 15 Change D to D1 EXCEPT for INPUTA,B,C,D,E and add semicolon to PRINT GP-1.DOC [70526,1434] 13-May-84 220 GPRINT.100 [70526,1434] 13-May-84 1690 prints graphic figures made from grfx.100 GPRINT.DOC [70526,1434] 13-May-84 915 Documentation for GPRINT.BA GRANDF.100 [70136,664] 25-Dec-83 3440 A graphic example of a Grandfather clock. ps it keeps perfect time! GRANDF.ALM [70007,362] 29-Feb-84 5080 Unable to resist tinkering with the fine GRANDF program, this version is an alarm clock, replete with a blinking dot that shows the time selected. There are a couple of minor frills, as well. GRANDF.DMP [75655,1056] 09-Jan-84 5290 A merger of GRANDF.NEW with SCDUMP.100 and addition of code to enable stopping Grandfather clock with F6, starting same with F7, and initiating screen dump to Gemini or Epson printer using F8. GRANDF.NEW [70003,1514] 03-Jan-84 4155 GRANDF.NEW is an update of GRANDF.100 with the addition of Westminster chimes and a buzzer to strike the hour. The original GRANDF.100 had some of the best M100 graphics I've seen to date. The addition of chimes makes this a good demo program for your M100. GRAPH.BA [72766,136] 10-Jan-85 1250 Excellent BASIC program that uses hi-resolution graphics. Uses LABEL key POKE, BREAK key POKE, and REVERSE VIDEO POKE. Use at your own risk (but it is proven to work!) GRAPHX.100 [76703,372] 15-Jun-83 855 Demonstrates some of the graphic capabilities of the Model 100. GRFX.100 [70526,1434] 11-May-84 3010 graphic program for the model 100 GRFX.DO [70526,1434] 06-May-84 2140 instructions for grfx.ba HANOI.100 [70205,1144] 15-Jul-83 1835 graphic solution to towers of hanoi puzzle HILBRT.BA [71266,125] 30-Jan-87 1105 A recursive Hilbert curve generator adapted from an Applesoft program in the BYTE magazine of June 1986. It will run as is on the 200; but see in-code comments for better use of the larger screen (comments can be deleted). See BYTE issue above for explanation of this interesting approach to programming a recursive algorithm. HOUSE.OBJ [73327,1653] 16-Aug-86 370 Sample object for 3DOBJT.BA IMAGE3.BAS [75655,717] 24-Jun-84 10295 A modest 3-D graphics program. See IMAGE3.DOC IMAGE3.DOC [75655,717] 24-Jun-84 2275 Documentation for IMAGE3.BAS IMAGE3.PRT [75655,717] 24-Jun-84 1450 Image3 3-D graphics primitive file, Cube, House. IMAGE3.PTC [75655,717] 19-Jul-84 160 PATCH TO FIX PERSPECTIVE IMAGE3.TXT [75655,717] 01-Jul-84 4160 Additional Documentation for Image3 KSCOPE.100 [72277,1433] 24-Aug-88 784 A screen pattern generator LDGRFX.BA [70431,153] 11-Feb-90 6495 M/L Utility module for SKETCH.BA LINES.100 [75775,1430] 13-May-85 450 A short, short random line generator; Prints lines on the screen and erases them. Diverting, harmless fun! MACMEN.100 [73216,1022] 08-Jan-85 1925 This simple program makes the model 100 look like a Macintosh, with pull up menus, etc. The menu items are found in the data lines. MCLOCK.100 [72757,1335] 27-Sep-87 5395 Model 100/102 Digital Clock. This program prints the time in large digits on the screen, using a 12 hour format. It also prints the day, month, date and year on the bottom of the screen. MOIRE.BA [73327,1653] 12-Jul-86 500 A pattern generating routine originally apple prodos program for the Model 100 or Tandy 200. OPART.100 [70136,62] 22-Nov-83 350 This program produces a continous series of "op-art" graphic designs. Each design is produced the same way but with a random focal point. OUTER.BA [74666,761] 20-Aug-84 370 OUTPUT PORTS 240 TO 255 ON THE MODEL 100 ARE USED TO CONTROL THE LCD SCREEN. THIS PROGRAM MAKES USE OF BASIC'S 'OUT' COMMAND TO PROVIDE SOME INTERESTING EFFECTS. SUPER-FAST GRAPHICS AND SCROLLING RESULT. WRITTEN 100% IN BASIC AND USABLE IN YOUR OWN PROGRAMS. OVAL.100 [73327,1653] 24-Sep-88 780 A machine language oval drawing program. Draws white, black, filled, or unfilled circle or ellipse. Read OVAL.DOC OVAL.DOC [73327,1653] 24-Sep-88 1248 Instructions for loading and using OVAL.100 and OVAL.200 OVAL.SRC [73327,1653] 24-Sep-88 3288 Source code for OVAL.100 and OVAL.200 PALETT.100 [73267,552] 05-Apr-88 8324 A comprehensive and easy to use graphics program for the M100/102 that DRAWS lines, circles, frames, boxes; SAVES all 15360 screen pixels to a 1932 byte .CO file for instant storage and reuse; PRINTS stored graphics files in under a minute. PALETT.DOC [73267,552] 05-Apr-88(21-Nov-88) 11425 Instructions for PALETT.100 PALLDR.100 [73267,552] 08-Mar-88 2992 A basic loader which creates QIKDMP.CO and CIRCLE.CO for use with PALETT.100. PATS.DO [70116,1613] 16-Nov-85 250 Sample data file for POOL.102 PEEKCH.100 [73300,2272] 08-Oct-87 1619 Provides a detailed analysis of the M-100 character set by displaying the values under the cursor (-20 to -15) and providing both a binary representation and a graphic which portrays it. See PEEKCH.TXT PEEKCH.TXT [73300,2272] 10-Oct-87 1273 Documentation for PEEKCH.100 PLOT3.BAS [73107,62] 08-Aug-87 5412 A 2-D plot program for Houston Instrument's or most Radio Shack plotters using DMPL. It plots (x,y) pairs with up to 24 key symbols. While written for the Model 100, it should work on most most Microsoft BASIC machines. PLP100.001 [75655,1056] 04-Sep-86 935 This is the first of a series of PLP100.xxx files that demonstrate the usefullness of PLP100.BA. The graphic codes in this file must be stored in a M100/102 .DO file to be used as input by the PLP100.BA. This first demo illustrates the use of multiple slides and takes just under 3 minutes to review in its entirety. PLP100.002 [75655,1056] 04-Sep-86 540 Another in a series of PLP100.xxx files that demonstrate the usefullness of PLP100.BA. The graphic codes in this file must be stored in a M100/102 .DO file to be used as input by the PLP100.BA. The graphics in this demo illustrate the feelings of most Americans, including my family, when returning from a trip abroad! PLP100.003 [72757,3076] 09-Sep-86 995 This is the PLP slide you've ALL been waiting for, the future of Model 100 graphics has arrived. Introducing... TRICA (or what ever you decide to name An M100 "girlie" her!) PLP100.004 [72757,3076] 09-Sep-86 415 This is a simple graphic representation of one of my hobbies... AD&D A fire-breathing dragon on your Model 100. PLP100.005 [73267,757] 17-Sep-86 245 PLP100 file draws picture of the Empire State Building. PLP100.DOC [72757,3076] 07-Sep-86 7050 Documentation for PLP100.PRG PLP100.PRG [72757,3076] 07-Sep-86 4400 PLP100.PRG Revision 1.04 contains the first three (3) modifications to PLP100 (PLPMOD.01 thru .03). Plus the bug in the Musical Note Mode has been fixed. See PLP100.DOC. You can also check PLP100.xxx where xxx are numbers for the growing library of PLP data files. PLPCLC.BA [73267,757] 17-Sep-86 1550 Encodes PLP100 files from decimal coordinates. See PLP100.DOC. NOTE: Change line 35 to: 35 GOSUB15 :IFA=1 THEN GOSUB85 :GOSUB85 :GOTO25 ELSE GOSUB12 :GOSUB80 :GOTO25 POOL.100 [72227,2416] 08-Aug-85 1565 Model 100 machine-language pixel graphics demo. Fascinating, complex, symmetric patterns. See POOL.DOC POOL.101 [72227,2416] 11-Aug-85 2055 POOL.100 made friendlier, but bigger. (See POOL.DOC & POOL.PAT) In addition to POOL.100's features, 101 will display the current parameter values, generate random "good" patterns for you, and save the parameters of your favorite patterns to file PATS.DO. POOL.102 [70116,1613] 16-Nov-85 2300 Improved version of POOL.101, see POOL2.DOC and POOL.DOC. PATS.DO has sample patterns for POOL.102 to oad from and ave to. POOL.DOC [72227,2416] 08-Aug-85 1695 Documentation for POOL.100 POOL2.DOC [70116,1613] 16-Nov-85 1255 Description of modifications to POOL.102 to create POOL.102 PYRAM.OBJ [73327,1653] 16-Aug-86 185 Pyramid to be viewed with 3DOBJT.BA QIKDMP.100 [73300,2272] 19-Feb-88 7837 A BASIC loader for a machine language graphic screen dump. Source code is in QIKDMP.SRC with liberal annotation. QIKDMP.SRC [73300,2272] 19-Feb-88 6301 Annotated source code for QIKDMP.100 SAVLCD.ASM [71056,613] 21-Mar-87 895 Fully commented assembly code source listing for SAVLCD.RLC. Not necessary, but useful if you'd like to see how it works. SAVLCD.RLC [71056,613] 21-Mar-87 710 A 53 byte machine language program to save or re-load the Model 100 LCD screen in about 2/10 of a second. Requires RLCLDR from LIB7. **Load no higher than MAXRAM-53-1920.** See notes at end of file for instructions. SCROLL.MSG [73327,1653] 19-Jul-86 480 Enter your message and watch it scroll from left to right. SILCLK.BAS [73107,62] 22-May-87 1254 This is a crazy little clock program written just for fun. It started out as an experiment in character animation and just got out of hand. SKETCH.BA [70431,153] 11-Feb-90(11-Feb-90) 6756 M100/102 program which provides LCD pixel editing much like an "etch-a-sletch." SKETCH.DOC [70431,153] 10-Feb-90 7679 Documentation for SKETCH.BA STEREO.100 [71246,216] 29-Apr-84 1320 Produces random-dot stereograms (devised by Bela Julesz). Four 'grams are included. The program requires about 18K of memory. See STEREO.DOC STEREO.DOC [71246,216] 29-Apr-84 4715 Documentation for STEREO.100 STORM.DVI [73607,1545] 11-Sep-89 2675 A program to display hurricane tracks. See GABBY.DO STRING [75166,2263] 17-Jun-84 300 Displays a string-art-like design so popular among advertizers these days. STRNG2.100 [75166,2263] 20-Jun-84 345 USE THIS, WITH DATA2.100 (WHICH U MUST DOWNLOAD AS DATA2.DO OR IT WON'T WORK), AND YOU GET A NICE 1 INCH SQUARE PICTURE. STRNG4.100 [75166,2263] 21-Jun-84 435 Use with DATA4.DO, prints "famous ball of string" with Epson RX-80 TRIANG.BAS [74635,1671] 17-Oct-85 915 This program (Based off of FLYING.200) graphicly draws a floating moving triangle on your screen. I just could'nt help tinkering with FLYING.200. This one is for the model 100 but can be easily changed. VIEW3D.100 [72506,2072] 01-Oct-84 2135 Displays a stereoptic pair of a three dimensional object as seen from any desired direction. VIEW3D.DOC [72506,2072] 01-Oct-84 2400 Documentation for VIEW3D.100 WINDOW.BA [74756,413] 31-Jul-87 2930 A set of subroutines to simplify graphic display of program output. Based loosely on IBM's BASICA WINDOW command. For model 100 & (with changes) 200. See WINDOW.DOC WINDOW.DOC [74756,413] 31-Jul-87 2897 Documentation for WINDOW.BA WORMS.100 [75765,711] 09-Aug-83 1385 ILLUSTRATION OF RANDOM SEARCH OVER A RECTANGLE. OR: TWO CRAWLING WORMS WITH SLICE OF CAKE.