a value to V. Twice as fast - V=2 Half as fast - V=.5 vary V until you find a speed you like. #3) HOW MULTISOUND IS CREATED We haven't discussed the variables A and B yet. They create the unique mulktisound. What I an doing is making the Model 100 jump back and forth between 2 notes. Since each jump takes about 1/50th of a second your ears are fooled into believing you are hearing more than one note at a time. The notes you select are critical to produce good hermonious music. Below are a few suggestions: A) Write your music using primarily the 2nd and 3rd octave. Use variable A for your actual notes. Make variable B equal to A+12. This is causing the computer to jump up and down an octave but play the same note. This does not simulate chords but does give a rich, full sound. Therefore if you wanted to play ABCD, where A & C are half notes and B & D are quarter notes, your data line would look like this: 200 Data 15,27,16,17,29,8,18,30,16 20,32,8 B) Create Multivoice chords by jumping between the proper note and the name of the chord.Example: If the note you wish is A and the chord is Eb Minor, jump between A & Eb. The chord note shoul