Lib-05-Games Files


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Filename File Size Date Created Last Modified  
05_idx.txt 76786 1/28/2020 1:14:19 PM 1/28/2020 1:14:19 PM  
ADV.100 7099 1/28/2020 1:14:19 PM 1/28/2020 1:14:19 PM  
    See ADV.DOC for loading instructions; a word adventure game.  
ADV.DOC 2053 1/28/2020 1:14:19 PM 1/28/2020 1:14:19 PM  
    ADV.100 IS AN ORIGINAL TEXT ADVENTURE GAME WRITTEN FOR THE MODEL 100. INSTRUCTIONS FOR LOADING THE GAME.  
ADV0.DO 5256 1/28/2020 1:14:19 PM 1/28/2020 1:14:19 PM  
     
ADV1.DO 4844 1/28/2020 1:14:19 PM 1/28/2020 1:14:20 PM  
     
ADV2.DO 3639 1/28/2020 1:14:19 PM 1/28/2020 1:14:20 PM  
     
ADV3.DO 4258 1/28/2020 1:14:19 PM 1/28/2020 1:14:20 PM  
     
ADV4.DO 2194 1/28/2020 1:14:19 PM 1/28/2020 1:14:20 PM  
     
ADVENT.CAT 5359 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This file lists names and descriptions of programs and files in this section which relate to adventure and role-playing games. PA = 244  
ANAGRA.RWJ 148 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    sorts letters of input alphabetically; Lprints results if desired; null input returns to menu; screen shows letter-count at positions A through Z on screen.  
ARCADE.CAT 8771 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This file lists names and descriptions of programs and files in this section which are arcade-style games and simulations. PA = 277  
AUTOMO.100 5144 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    AUTOMATIC MOUTH IS AN ARTIFICIAL INTELLIGENCE PROGRAM THAT READS TEXT FILES. IT CREATES NEW TEXT SOLEY FROM THE TEXT IT READS. AUTOMATIC MOUTH WILL RUN FLAWLESSLY ON THE MODEL 100. HAVE FUN AND TALK NONSENSE!  
BACTER.100 1913 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Stop reproduction of bacteria with the Cross Raser. BOLO [73216,2625] 01-Apr-85 3730 Improved version of BOLO.100. Transmission errors have been corrected and user modifiable controls have been added. Search through the maze and destroy the enemy bases.  
BAKWDS.100 2665 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Type onto the keyboard, or LOAD an old file and/or SAVE a new file, ALL IN REVERSE! Just like a real-life trip through the looking glass! Silly..OF COURSE! But it REALLY, REALLY WORKS  
BARDCE.101 7229 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    An exciting game of chance using five dice, similar to Poker Dice. It's popular in bars throughout Northeastern Wisconsin, and complete instructions are included.  
BINGO.BA 1514 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This program will generate the full bingo set of numbers, just the thing for those of you who always lose some of the pieces. It starts off by reading the seconds of the time clock to seed the random number generator. The numbers are then picked from the data elements. You have a recall facility to check a possible winning game board, command entry of a suspect call, or the option to stop.  
BLKJAK.100 4184 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This program simulates the quarter blackjack machines at Las Vegas. It features graphic display of the cards using the Model 100 graphic character set.  
BLKJAK.DOC 791 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for the BLKJAK.100  
BOLO 3727 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for the BLKJAK.100  
BOUNCE.DOC 2438 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A simple (one might even say crude) paddle ball game for one person.  
BOUNCE.LDR 703 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    hex loader program for BOUNCE.SRC. See BOUNCE.DOC  
BOUNCE.SRC 2957 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This is the third version of BOUNCE. It has been moved to the top of maxram so that it doesn't reduce the available memory by more than 1K. Use CLEAR nnn,61979 to protect the program, otherwise it gets clobberedby BASIC. See BOUNCE.DOC  
BOX.BA 11865 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Tired of arcade games? This strategy simulation is quite different. One or two players. Requires 24K. Good graphics. Read BOXING.DOC  
BOXING.DOC 6276 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for BOX.BA  
BRAIN.GAM 3751 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Braingame is similar to the colored-marble-and-board game MasterMind (TM) except that the scoring is done by the Model 100. Combinations of 3 to 5 letters selected from 5 to 10 are possible, and a tally is kept for up to six players (taking turns). Great exercize for the mind.  
CASINO.CA 6369 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A Lucid Rom spreadsheet featuring an Executive Decision Maker, a pair of dice, and a Roulette layout. It is in HEX form. To use it, you MUST have a Lucid ROM from Portable Computer Support Group, and CHANGE.BA from LIB7. See CASINO.DOC  
CASINO.DOC 3063 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Downloading instructions and program notes for CASINO.CA  
CAT-05.ARC 22805 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This ARChive file for PC/MS-DOS contains all catalog (.CAT) files in THIS Library. Binary file; download with protocol and use ARC utiltiy to extract files.  
CHESS.100 5334 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A chess playing game for the Model 100 (maybe the 200 too). Read CHESS.DOC  
CHESS.DOC 1782 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for CHESS.100  
CHOMP.100 5250 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Old "Chomp" game reworked for the Model 100  
CODA.BA 601 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This is a basic program I developed from a Texas Instruments Speak & Spell, it uses a simple search and return method to encode a message, when typing the enter, it returns with the encoded message, to decode it, simply re-enter it. great for the kids (big kids too) to play secret agent with secret codes.  
CONCEN.100 2216 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Here's a game for you poor 8k users out there! Match up the 16 squares in as few tries as possible.  
COVER.102 8930 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Bingo Card Marking aide. Use this program to mark your cards in your local bingo hall. Will NOT alert user to a winning card. This is the "Bells & Whistles" version of COVER.101 Took care of some bugs and made lotsa minor improvements in the course of 6 months of sitting in Bingo halls and scratching on napkins.  
COVER.106 11194 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    SUPER "BELLS & WHISTLES" VERSION OF "COVER.100" AND "COVER.101". MUST BE USED WITH A 60-COLUMN PROGRAM such as ROM-VIEW 80 from Traveling Software's Ultimate Rom II. Download & Convert to BASIC. See "COVER.DO6"  
COVER.DO2 2954 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    DOCUMENTATION FILE FOR COVER.102  
COVER.DO6 6139 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Description for COVER.106  
COVMOD.106 2555 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    MERGE FILE TO MODIFY COVER.106 (THIS LIB) TO ADD A PATTERN RECOGNITION FEATURE. SEE "COVMOD.DOC" FOR HOW-TO INFO (Now you can read a book & let the computer play Bingo for you!)  
COVMOD.DOC 4924 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    DOCUMENTATION FOR COVMOD.106  
CRAPPS.100 16154 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    VERSION 1.2. Full-featured Crap game including machine-language graphics and most casino side bets! Note that file is over 16000 bytes to download. CRAPPS.LDR OR CRAPPS.RLC also required. The former creates easy-to-use self-loading version of CRAPS!.CO subroutine, the latter a smoother-drawing, relocatable version of the same graphics. This version INCLUDES fixes found in CRAPPS.MRG and CRAPPS.MR2. See CRAPPS.DOC  
CRAPPS.D2 1924 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Description and instructions for using CRAPPS.QIK  
CRAPPS.DOC 7725 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Loading and playing instructions for CRAPPS.100  
CRAPPS.QIK 4025 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Creates CRAPS!.CO, a machine-language subroutine for CRAPPS.100. RLCLDR.BA from DL7 required; See CRAPPS.DOC or CRAPPS.D2  
CRAPS.100 3452 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A graphic craps program. You can make pass bets, and, at the prompt, side bets on all numbers except 7. Side bets can accumulate, and pay 5 to 4. Knowledge of the basic rules of craps required. Role them bones!  
CRIBGE.BA1 12326 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Invented by the poet/gamesman/soldier Sir John Suckling in the early 1600's, Cribbage has remained popular through Revolutionary times to the present, due mainly to its balancing skill with luck. This version is well suited for learning the game or bettering your skill. "Muggins" is enabled & you play the computer to 121 points. (Press G to "go" and the numbers above the cards to make selections.)  
CRIBGE.DOC 6013 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Instructions for CRIBGE.BA1  
DATA1.DO 3075 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Data file for JBADVENTURE #1 - The Harrow House. See JBADV1.DOC. Be sure to also download JBADV1.BA1, JBADV1.BA2, and JBADV1.DOC. A complete text adventure which accepts full sentences.  
DICE.AWD 6464 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A BASIC program that throws dice on the M-100 screen. All 36 dice combinations are supported.  
DIRTY.12 2795 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    CHALLANGING 1 PLAYER PUZZLE/GAME. SEE DIRTY.DOC  
DIRTY.DOC 1153 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    DOC FOR DIRTY.12  
DOOR.PT1 20681 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    DOOR.PT1, DOOR.PT2 etc is a dungeon game composed on & for Tandy 102 but playable on ANY computer as it is a simple Text File.  
DOOR.PT2 21139 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Chapter 2 of THE BLOODY DOOR TO DELOS, a text dungeon adven to play under your text editor on any computer  
DOOR.PT3 10455 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Chapter 3 of THE BLOODY DOOR TO DELOS, a game playable on Tandy 100, 102 etc as short text files under the text editor. Dungeon fantasy adventure.  
DOOR.PT4 20981 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Chapter 4 of "Bloody Door to Delos," a dungeon fantasy adventure game run as an ASCII file under any TEXT editor.  
DOOR.PT5 17137 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Chapter 5 of THE BLOODY DOOR TO DELOS, a dungeon fantasy which plays as an ASCII file under any text editor.  
DOOR.PT6 12761 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Final chapter of THE BLOODY DOOR TO DELOS, a dungeon fantasy game that plays under any text editor.  
DPDME.102 904 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A MORE COMPLEX VERSION OF THIS GAME DPGME.102 IS IN LIBRARY 6 A GRAPHICS DRAWING GAME TO DISPLAY ALL KINDS OF PATTERNS BASED ON INPUTED NUMBERS. CHECKSUM-52494 E-MAIL SCOTT SMITH  
DRAGON.ADV 9762 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    AN Enhaced version of Smaug.ADV. It needs only 10K to run and has more sound effects.  
DRAW.100 8661 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Title : Nevada-style Draw Poker slot machine simulation based on the Drw-Poker gaming machines in the casinos in Nevada  
ELIZA.100 7119 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Amaze your friends! Astound your family! Confound your shrink! This fantastic program turns your 100 into an insightful psychoanalyst. You provide the problem and respond to the computer. Make sure the caps lock is on and only enter one sentence at a time. This program is based on a generic Creative Computing magazine program.  
EMBED.100 2009 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    The program finds hidden words in a matrix of random letters. You create a text file MATRIX.DO AND type in the matrix. Then create a text file EMWORD.DO containing the words which are hidden in the matrix.  
ESCAPE.100 3408 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    An arcade game requiring fast reflexes in order to escape!  
FENIX.SJS 3155 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    An arcade style graphix game for the TRS-80 Model 100, similar to "Demon Attack." You defend against aliens swooping down from above. The program runs in under 2K if the instructions are omitted. Loosely based on the game "LCDefender", printed in Creative Computing's Buyers Guide. Enhancements include Hi-Scores saved to memory, and Aliens that shoot back.  
FLIP.100 4362 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A Model 100 version of an old dice-and-flippers game. You play against the computer. FUN FOR YOUNG AND OLD! See FLIP.DOC  
FLIP.DOC 1695 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Instructions for FLIP.100  
FROGER.BA 2124 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    "FROGER" is a basic program, simulating the arcade game. It is menu driven, where needed.  
GAMES.CAT 15375 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This file lists names and descriptions of programs and files in this section which are game-oriented. Including board games, card games, and simulations.  
GAMING.CAT 6191 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This file lists names and descriptions of programs and files in this section which are gaming related; handicapping, wagering, gambling, and other gambling-type games.  
GARDEN.DO2 1324 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for Garden Raid v2.0  
GARDEN.DOC 759 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for GARDEN.TCM  
GARDEN.HEX 5173 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Assembly file for Garden Raid v2.0. Requires Change.BA from LIB7. See GARDEN.DO2  
GARDEN.TCM 3830 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Basic program to be compiled using TCOMP from LIB8. Just like the arcade Centepede. Read Garden.Doc  
GREED.DOC 3886 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Rules and regulations for GREED.GME  
GREED.GME 5796 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A game of luck and skill using six dice. It's you against the computer to see who can score 10,000 points first and may the best person(?) win! For the M100 and T200. You must read GREED.DOC for the rules of the game and how points are scored.  
GRID.100 4184 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    High resulution video game based on lightcycle sequence in the movie TRON. Similar to TRAP.100  
GRID.DOC 3066 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for GRID.100  
GUN.100 1168 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    ARTILLARY GUN GAME. YOU DECIDE THE SHOTS. FOR THE MODEL 100  
HAM100.BA 2813 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    The classic game of Hammurabi reworked to run on the model 100 screen.  
HANGMN.100 3300 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Revised version of word guessing game. This one uses random access technique to retrieve words from RAM file. Program contains a header of comments describing its use. Requires SUBLIB.CO (see SUBLDR.100[70130,101]). Good game for adults/kids depending on how nasty your word file is. A file of over 200 general words is available in WORDSO.100, listed below. HI-Q.100 [72737,120] 04-Dec-85 4465 HI-Q is a version of an old peg-board game. It's written in BASIC, and should run on a T200 (Untried). Play with CAPS LOCK on, instructions are included in the program.  
HEART.BA 11668 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Prog. will work on 100 or 200. If on 200 only 1/2 the screen will be used. Fast graphics and scores are saved.  
HEART.DOC 4083 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for HEART.BA  
HI-Q.100 4465 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    HI-Q is a version of an old peg-board game. It's written in BASIC, and should run on a T200 (Untried). Play with CAPS LOCK on, instructions are Downck checksum 301,007  
HILOW.100 8488 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Hi Low is a game that requires the knowledge of POKER. The program maintains a list of the TOP 5 scores. As new scores are reached the lowest score is removed and the new score is added in the corret spot. Information needed is included in the program itself within the first 10 lines. The game is self prompting so instructions are not really needed. There is a updated change that allows a better display of the TOP 5 list. Email if it's wanted.  
HMAN.100 4852 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Hangman program for the model 100. Has graphics and keeps track of the time of play. Requires words.100  
HORSES.100 5988 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A horse race for up to 4 players. Four horses run, and each player bets WIN,PLACE, or SHOW. The race starts with the call to the post. After the race, all bets are tallied.  
HUIT.BA 6854 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Pasionnant jeu de cartes ecrit en francais! Vous passerez de longues heures a vous defendre contre l'ordinateur (qui joue assez bien d'ailleurs) N'oubliez pas de lire les instructions (lignes 1-68 ). Bonne partie! English-speaking members see HUIT.MRG and HUIT.DOC also. (This is a very nifty card game.)  
HUIT.DOC 2599 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for the English-speaking members for the play of the fine card game HUIT.BA. Phrases used in the play of the game are translated also. French documentation is in the REM lines of the game.  
HUIT.MRG 2661 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    MERGE this file with HUIT.BA for an English-language version of that addictive card game. English instructions are in HUIT.DOC. LETTER [70476,224] 30-May-84 820 A letter recognition game; match the letter and get a song. Satisfied my preschooler's curiosity about the M100.  
INVAD2.100 4084 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Requires MAXFILES=>1; a file named RECSC.DO (may be empty). This version corrects earlier one.  
INVADR.100 4984 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    MICRO-INVADERS IS AN ARCADE-TYPE SHOOT- EM-UP GAME LOOSELY BASED ON THE GAME SP*CE INV*DERS. THE GAME GETS HARDER TO PLAY AS THE SCORE INCREASES, WITH NO UPPER LIMIT. THE 3 HIGHEST SCORES WITH THE PLAYER'S INITIALS ARE STORED IN A FILE CALLED "INVHS.DO". THAT FILE IS CREATED BY THE PROGRAM.  
INVADR.BA 4004 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Space Invader play-alike. Shoot all the aliens before they come down to earth.  
INVADR.DOC 1792 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    INSTRUCTIONS ON HOW TO PLAY "INVADR.100"  
INWORD.BAS 1530 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Enter a word, name, or phrase. INWORD searches dictionary files and culls out other words that can be spelled from the letters of your entry. Requires dictionary files on disk (or multiple disks), and a DOS that will access those files with the "0:" prefix in BASIC.  
INWORD.CHP 1669 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A version of INWORD designed to run with two-letter dictionary files named in the form DIC-AB.DO, as preferred on the Chipmunk disk drive.  
JBADV1.BA1 10896 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    The Harrow House - A full-featured text adventure. Also download JBADV1.BA2, DATA1.DO, JBADV1.DOC. Read JBADV1.DOC  
JBADV1.BA2 2586 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Part II of JBADVENTURE #1, The Harrow House. See JBADV1.DOC. Be sure to download DATA1.DO and JBADV1.BA1  
JBADV1.DOC 1926 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for JBADV1.*  
JBADV1.FIX 378 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    New patches for JBADV1 fixes all known bugs.  
JIGSAW.100 6680 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A Jigsaw Puzzle for the M100. Same as JIGSAW.200 but for the smaller screen. Guaranteed to perplex and amuse you for hours on end. A clue will be given by PMAIL, if requested, 2 weeks after upload date. The solution will be given, if requested, 30 days after upload date. If you find the solution, please don't make it public so others can enjoy working on it.  
LANDER.100 2071 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Simple graphic moon lander game. See Lander.doc  
LANDER.DOC 600 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for LANDER.100  
LETTER 818 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for LANDER.100  
LICENS.BA 776 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    LICENS.BA This program prints license plate numbers in the popular format of three numbers, followed by three letters. Utilizing only six characters, there are 17,576,000 possible combinations; 10*10*10*26*26*26, or (10^3)*(26^3). Question is, how long will it take this program to display them all on your computer? First right answer wins a hearty "well done"! Checksum = 56,940  
LIFE.100 2207 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This is a game in which you try to design the perfect configuration for a living colony of organisims. See LIFE.DOC  
LIFE.DOC 2184 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Instructions for LIFE.100  
LIFE2.100 2244 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Two player version of LIFE.100. See LIFE2.DOC  
LIFE2.DOC 2339 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Instructions for LIFE2.100  
LIFECO.DOC 6417 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Documentation for LIFECO.HEX  
LIFECO.HEX 3482 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    This is a game in which you try to discover and/or design various constant patterns for a living colony of organisms. LIFECO is similar to LIFE.100 but, being a machine language program it is much quicker (3.5 seconds per generation.) LIFECO is designed to interface with PALETTE.100 as the graphics editor. Use HXFER (Lib 7) to convert the HEX file.  
LIFECO.SRC 13973 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Source file for LIFECO.HEX  
LOTLUK.100 11715 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    A basic program which computes your Lucky Lottery Numbers based on your birthdate and sex type. Music, nice screens, extensive error checking routines make this a fun program for the entire family. Programmable for ANY STATE LOTTERY. Self prompting.  
LOTTER.102 3738 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    BRO A LOTTERY ODDS DISGENERATOR WITH MEMORY STORAGE TO CALCULATE REAL ODDS. ODDS, CHOOSE YOUR FAVORITE NUMBERS AND SEE HOW THEY.PROVISIONS FOR MEMORY STORAGE CKSUM201683  
LOTTO.100 2128 1/28/2020 1:14:20 PM 1/28/2020 1:14:20 PM  
    Lotto number generator for the model-100 only.  
LUNAR.100 2875 1/28/2020 1:14:20 PM 1/28/2020 1:14:21 PM  
    Lunar lander program for the Model 100  
M3DTUF.BA 4004 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    After you've mastered MAZE3D.BA, try M3DTUF. Caution: VERY difficult! See M3DTUF.DOC  
M3DTUF.DOC 1929 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for M3DTUF.BA  
MAXIT.BAS 5014 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A simple but surprisingly challenging number strategy game. Instructions are in program. MAZDOC [72575,1473] 28-Jul-84 5420 Instructions and documentation for MAZE3D.BA  
MAZDOC 5417 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A simple but surprisingly challenging number strategy game. Instructions are in program. MAZDOC [72575,1473] 28-Jul-84 5420 Instructions and documentation for MAZE3D.BA  
MAZDOC.8K 2432 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Instructions for MAZE3D.8K  
MAZE.100 7264 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This is a game that puts you inside the maze. You have a view of what you would see inside the maze, and also a running map is generated. Every run generates a different maze. The size of the maze can be from 2 by 2 upto 26 by 15. Each maze is has only one unique solution.  
MAZE3D.8K 4102 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Stripped-down version of MAZE3D.BA. Can be downloaded into and run on an 8K machine. See MAZEDOC.8K  
MAZE3D.BA 6887 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    You're lost in a three dimensional maze! How fast can you find your way out? You see several doors. Which one is the right one? Cute graphics! And a real brain teaser! See MAZDOC  
MAZE3D.BF 5450 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Lost in a three dimensional maze! How fast can you find your way out? You see several doors, which one is the right one? Cute graphics! And a real brain teaser! This is Byte Fyter's compression of Tim's program. His coding was easy to follow; this coding is not so easy but takes up 27% less RAM. See MAZDOC  
MAZING.100 4439 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A recoded and scrunched version of MAZE.100. It plays exactly the same, but takes up 40% less space. Even 8K machine owners can run it, if they compile it in segments.  
MILLI2.SRC 5457 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Version 2.1 of Millipede! I have added a "bat" that flies across the screen. It is worth 8 points. I also added a "spider" that falls from above. It is worth 16 points, but can eat you. See MILLIP.DOC  
MILLIP.DOC 1423 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    MILLIPepe! is a(nother) 100% machine language arcade game for the Model 100. MILLIP.DOC contains the instructions. MILLIP.SRC contains the source data. MILLIP.LDR is a program that converts MILLIP.SRC to MP.CO.  
MILLIP.LDR 731 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    See MILLIP.DOC for description.  
MILTON.BA 3602 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Milton is a game for 1 to 9 people, similar to an old Milton Bradley electronic game (sorry, no voice output) and based on Concentration. A very silly game. Tested on 100; should work on 200; maybe even on NEC 8201 & Olivetti M10.  
MSTDOC.LK 3442 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Instructions for MSTMND.LK  
MSTMND.LK 2448 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    M100 MASTERMIND Game. See MSTDOC.LK  
MURDER.100 4386 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Solve the 'Murder in the Mansion' and further your reputation as detective extraordinaire. Loosely based on the board game of Clue.  
MYSMZE.100 11965 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Mystery Maze is an adventure game for the 24K Model 100 that should be easily adapted for similar lap computers.  
MYSMZE.DOC 2106 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for MYSMZE.100  
NEWBOX.BA 11917 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This program plays exactly like original BOX.BA. Read NEWBOX.DOC to supplement BOXING.DOC for play instructions and changes implemented.  
NEWBOX.DOC 2737 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This file describes the deficiencies of the original BOX.BA. Instructions for both new and old versions of the program may be found in BOXING.DOC.  
NIM.BA 3375 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A game of logic against a computer opponent. You can win if you're good, but ONLY if you're good!  
NTCRS.BA 5014 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    THE GAME OF NAUGHTS & CROSSES, BETTER KNOWN AS TIC-TAC-TOE. PLAYS A PRETTY GOOD GAME. CAN BE MODIFIED INTO ARTIFICIAL INTELEGENCE.  
NUM.102 624 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A SIMPLE BUT FUN NUMBERS GUESSING GAME IN BASIC. CHECKSUM=35531  
NUMBER.100 2237 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This is a one or two player game in which you try to outsmart your opponent, get more points, and end the game at an opportune time. Simple enough for kids, complicated enough for strategy.  
NUMBER.DOC 581 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    DOCUMENTATION FOR NUMBER.100  
NUMBER.V2 4970 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A revision of NUMBER.100. Better strategy for the Model 100, fancier graphics, and more thorough randomization make the game more challenging and interesting as a solitaire. Good fun for a newspaper reporter at a boring zoning meeting.  
NUMDOC.V2 1833 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Instructions etc. for NUMBER.V2. If you download this and NUMBER.V2, you won't need to download NUMBER.DOC.  
ORWELL.84A 1537 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    An IPL screen or short program (<1K) for those interested in the state of the world at any given moment during 1984. Ideal for the thoroughly paranoid or just plain cynical, such as my bartender, who said, "Face it; 1984's a wash, but '85'll be great."  
OTHELO.100 3518 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This is a modification of OTHELO.JDT. In this variation, there is no scroll, so you can actually see the pieces move and change; F1 or F8 exits to menu. Remember the spaces across equal "a" through "h."  
OTHELO.JDT 3260 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This is a Model 100 version of the game Othello. You play the computer. You are "X" and the computer is "O". Moves are entered using row,col coordinates. Columns are lettered "a-h" from left to right. Play with CAPS LOCK off.  
OTHELO.V3 4730 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This is a revision of OTHELO.100  
PARMTL.100 3331 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Parimutuel is used for determining the payoff in situations such as horse racing. Bets are made on several entrants, and 1st 2nd and 3rd are paid in proportion to the amount bet on each, as it relates to the total bet. The program also displays odds on each entrant to win, place and show at any time, and prints results.  
PEOPLE.100 2409 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    PEOPLE is an expert system, AI experiment, or party game. Similar to the classic computer game "Animal", it builds a knowledge base of people and learns as you play. This version runs in RAM, requires no disk drive, and starts from scratch every time. By changing the CLEAR and DIM statements, you just might be able to run it in an 8K machine. Also see PEOPLE.CHP for the Chipmunk version.  
PEOPLE.CHP 2923 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Version of PEOPLE.100 that requires a Chipmunk disk drive. It builds and maintains a database on disk so that its knowledge of people increases every time you play. To start from scratch, kill the file "PEOPLE.DA" on disk. This is also a good example of Chipmunk random-access file techniques.  
PIGSKN.100 9216 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    PIGSKN.100 allows you to be the quarterback for a college football power during the last two minutes of a game. Winning or losing the game depends on your play selection. Xmodem.  
PLANET.DOC 3458 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    PLANET is a machine language space arcade game. PLANET.DOC contains the necessary instructions. The first person to win the game was DON ZEIKEL, 28-Oct-84 (the next game will be even harder!). >>> Two DOC errors: Level is displayed in lower LEFT, and CONTROL-X exits game at any time.  
PLANET.LDR 721 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    See PLANET.DOC for details.  
PLANET.SRC 8102 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    See PLANET.DOC for description.  
POKER.100 6415 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A game of 5 card draw poker, Jacks or better to open. Five opponents with realistic action and bluffing. See POKER.DOC  
POKER.DOC 3183 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for Poker.100  
PONG.100 2455 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Two-player pong game (bouncing ball & paddle). The keys: ESC, 1, 2, SPACE, -, =, BKSP are used to move the paddle. The program contains a header of comments describing its use.  
PONGTC.100 4085 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Two-player PONG game. Must be compiled using TCOMP, start address 60500 or lower. Playing instructions are in program comments. Uses PEEK's to access RAM keyboard matrix and provide faster response than INKEY$.  
PSYKIK.100 1215 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Test and train your psychic self. With continued use, you might become more sensitive to psychic messages. Or, you might not. Instructions are built into the program.  
PUZZL2.100 1597 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Puzzle/game #2 for the M100.  
PUZZLE.100 2303 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    M100 version of PUZZLE.200  
PUZZLE.CAT 3130 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This file lists names and descriptions of programs and files in this section which are puzzle, code, or cypher oriented.  
PYRMID.100 4407 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    M100/102 version of Paul Globman's PYRMID.BA a fascinating game of solitaire. Includes both the documentation and the game. Checksum = 296158.  
QCHESS.DOC 1359 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for QuikChess for the Model 100. QCHESS.TCM must be compiled with TCOMP.121 or later.  
QCHESS.MOD 1014 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This file tells how to make a minor modification to QCHESS.TCM which makes the board a bit easier to read (according to me!). See QCHESS.DOC and QCHESS.TCM  
QCHESS.TCM 5373 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    QuikChess for the Model 100, to be compiled by Tcomp.121 or later. See QCHESS.DOC  
QUEST.100 12627 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    QUEST V2.00 THE ADVENTURE CONTINUES. THE QUEST SYSTEM IS A TEXT ADVENTURE INTERPITER LANGUAGE. SEE QUEST.DOC  
QUEST.ADV 7451 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    QUEST TEXT ADVENTURE SYSTEM. DOWNLOAD AND SAVE IN MEMORY AS QUEST.DO SEE QUEST.100 THE PROGRAM & QUEST.DOC  
QUEST.DOC 11097 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    DOCUMENTATION FOR QUEST.100  
RATER2.BA 3758 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Handicap program for the 100 and probably the 200. Daily Racing Form essential. All information needed is from the Racing Form and entered in the order printed in RF. All prompts 'on screen.'  
RATER2.INF 2417 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Added info on Rater2.BA to help clear up some questions forwarded me. Unfamiliar horse race betters who want to have some fun.  
REDDOG.100 3892 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Play the game of Doc Holliday and Wyatt Earp. Red Dog, In Between Acey-Ducey is now the hottest gambling game in Los Vegas. (Hot anyway). Can take up to 4 players.  
REDDOG.DOC 2400 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for REDDOG.100  
ROTATE.100 4472 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Pseudo Rubic's cube puzzle in single dimensional form.  
SEXFUN.100 1348 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Just a little adult computer fun  
SHARKS.BA 2451 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This program, inspired by the "Computer Recreations" column of Scientific American, allows the user to design his/her own aquatic life-system to live on the screen of an M100/T200. It allows user control of ocean size, fish & shark reproduction rates, shark hunting efficiency, shark hunting range, shark starvation rate and more. Can you design a dynamically stable micro-ecology? See SHARKS.DOC  
SHARKS.DOC 2891 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for SHARKS.BA  
SHTL27.100 5892 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A Space Shuttle Landing Simulation with graphic display of horizon, landing area and runway approach. Based on SPSHTL.LEW. See SHTL27.DOC  
SHTL27.DOC 2228 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for SHTL27.100  
SHTLDO.LEW 1567 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for SPSHTL.LEW  
SLOTS.101 3150 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Tightened version of SLOTS.100  
SMARTT.100 5203 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    SMART-TAC-TOE is a special game in that the computer will learn the moves and then reach the point where a human will be unable to beat it. Guaranteed! See SMARTT.DOC  
SMARTT.DOC 3747 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for SMARTT.100 and SMARTT.600  
SMAUG.ADV 16711 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    An exciting adventure-type game for the TRS80 Model 100 with at least 24K RAM. The game features gold, snakepits, trolls, goblins, a dragon, a magic ring, etc. The BASIC program requires about 16K of memory to run. To avoid an OM error when running, the .DO version must be first be SAVE'd to tape while in TEXT. Then from BASIC, KILL the DO. version in RAM to clear enough memory, CLOAD and RUN.  
SOLIT.100 5842 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    The game of solitaire with seven column layout. Commands: F-1 to F-8 select. Left/right cursor selects. Up/down arrow prints options.

picks up card(s) selected. drops card at spot selected. adds selection to foundation. deals next card. ends the game.

 
SOLMAT.100 7146 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    SoliMatic Automatic Solitaire Player! Tired of playing solitaire (SOLIT.100)? Let your computer do the work! This modified version of SOLIT.100 plays itself! Not very well or very fast, nor does it cheat, but think of the time you will save!  
SPDWAY.5 3142 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    This is version 1.5 of Crazy Monty Speedway. It has some minor corrections but it is relatively the same, just some bugs were fixed. Use left and right arrows to steer (or A and L) and use up and down arrows to speed up and slow down. See Spdway.Doc! Can you gain CRazy MoNtY status?!  
SPDWAY.DOC 1991 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for SPDWY1.3, the new version of SPDWAY.100  
SPSHTL.LEW 1906 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A simulation of landing the space shuttle on instruments. Tricky but fun!  
STARF.100 4870 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    MICRO-STARFIGHTER IS AN ARCADE-TYPE SHOOT-EM-UP GAME. THE GAME IS NOT FAST, BUT STRATEGY IS VERY IMPORTANT. THE GAME GETS HARDER TO PLAY AS THE SCORE INCREASES, WITH 5 DIFFICULTY LEVELS. THE 3 HIGHEST SCORES ALONG WITH THE PLAYER'S INITIALS ARE SAVED IN A FILE CALLED "STARHS.DO". THE INSTRUCTIONS (OPTIONAL) SHOULD BE IN "STARFI.DO"  
STARF.ADD 171 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    ENHANCEMNT TO MIKE BERRO'S STARF.100. THE ARROW KEYS ARE USED TO MOVE AND THE - IS USED TO FIRE. SEEMED TO SHOOT FASTER TO ME.  
STARFI.DOC 3230 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    THIS FILE CONTAINS THE INSTRUCTIONS FOR STARF.100, AND SHOULD RESIDE IN YOUR MODEL 100 IN A FILE CALLED "STARFI.DO".  
SUBADV.100 22754 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Nuclear Submarine adventure. Requires 24k of *free* memory. This version corrects all known bugs in the previous version. See SUBINT.TXT and SUBSTO.TXT  
SUBINT.TXT 1087 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Introduction to SUBADV.100  
SUBLIN.TXT 7070 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A section by section breakdown of the inner workings of SUBADV.100. Not required to play the game, but a must for making changes. Pay special attention to the random number reseed routine at 65500!  
SUBMRN.100 2952 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    A search and destroy game for the Model 100 or Tandy 200. You must find the enemy submarine, but your equipment is malfunctioning. Use the computer and your logic to locate and destroy the submarine before your missles are gone.  
SUBSTO.TXT 1236 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    The background information for SUBADV.100  
SUBVAR.TXT 4345 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Variable list for SUBADV.100. Not required to play game, but VERY useful if making changes!  
SWORDS.100 15521 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    An adventure game based on Dungeons & Dragons  
TINY.ADV 13995 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    "Teeny Tiny Text Adventure" is an original all-text adventure game. Is there a million dollars stashed somewhere? All the tools and clues you need are here, if you can find them. But look out, they might get you into trouble, too! Not too hard. Good for beginning adventurers. BA file is about 11K but needs 18K free to run. See TNYADV.DOC for instructions and TINY.FIX for lines to merge into this file to update it to version 1.2.  
TINY.FIX 674 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Merge these lines into version 1.1 of TINY.ADV (Teeny Tiny Text Adventure) to upgrade it to version 1.2: this will cure a minor bug and eliminate a few little quirks.  
TLIFE.100 2651 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Conway's game of LIFE. Read TLIFE.DOC  
TLIFE.DOC 1358 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for TLIFE.100  
TNYADV.DOC 3109 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Introduction to and instructions for TINY.ADV  
TOWERS.DVI 3840 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Towers of Hanoi game developed on M100/DVI. The program is self prompting for ease of operation and well annotated to facilitate adaptation to other computers. File contains graphic characters, and must be downloaded with 8-bit paramaters or Xmodem.  
TRAP.100 1970 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    -trapper- is a game based on the light cycle sequence in the movie "Tron". You must move around the screen without hitting a screen border or wall. You win if your enemy hits a wall. To move up you hit , down is , left is the equal sign ("="), and right is the key.  
TREK.100 9183 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Short version of STARTREK adapted for the Model 100. It works and is fun, but needs a little debugging.  
TWENT1.100 4282 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    One-player blackjack game designed specially for the M100. Includes options for insurance, splitting, and doubling down.  
TWENT1.DOC 5428 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Rules of the game of blackjack; Using the program TWENT1.100  
WATDOC.DO 4121 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Documentation for WATOR.BA  
WATOR.BA 6329 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    An environmental simulation game based on the Computer Recreations column in Scientific American (12/84). WATOR runs the simulation, WATPLT will graphically plot the results. See WATDOC.DO  
WATPLT.BA 1521 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    See WATOR.BA and WATDOC.DO  
WHEEL.100 5967 1/28/2020 1:14:21 PM 1/28/2020 1:14:22 PM  
    BASIC game shell requiring WHEEL1.DTA or similarly constructed. DO file of the same name for single player operation. Read WHEEL.INF  
WHEEL.INF 5967 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Description of the "Wheel of Fortune" clone for M-100, "WHEEL.100" and its satellite data file "WHEEL1.DTA".  
WHEEL1.DTA 1345 1/28/2020 1:14:21 PM 1/28/2020 1:14:21 PM  
    Sample database file used by WHEEL.100 to recreate a "Wheel of Fortune" type amusement. Read "WHEEL.INF"  
WMPUS2.DOC 2536 1/28/2020 1:14:21 PM 1/28/2020 1:14:22 PM  
    Documentation for WUMPUS.100  
WORDSO.100 3227 1/28/2020 1:14:21 PM 1/28/2020 1:14:22 PM  
    Word list for the hangman program on the model 100  
WORMKR.CO 16118 1/28/2020 1:14:21 PM 1/28/2020 1:14:22 PM  
    When you run this program in a 32K Model 100, it will create WORMY.CO, the fast machine-language version of WORMY (which is like Hustle). See WRMBLR.DO  
WORMY.100 3289 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    Learn the true meaning of greed in this game (similar to an old arcade game, the name of which I've forgotten). You are a hungry little worm. The more you eat, the longer you get and the higher you score. Can you fill the screen entirely and win? Not likely. This is the no-comments version for playing. Wormy.ba is the commented version for reading and modifying.  
WORMY.BA 5148 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    Same as wormy.100, but with comments, therefore longer and slightly slower but more readable and modifiable.  
WORMY.TCM 4655 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    TCOMP (fast) version of WORMY. Requires a 32K machine to compile. Model 100 only. See WRMBLR.DO for instructions. WORMKR.CO will create an already-compiled version. WORMY is like Hustle for one player.  
WORMY2.100 2734 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
WRDSCH.115 3808 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    This is a Word Search puzzle generator for the CGP-115 that should work on any printer. Creates puzzles on a 40 by 40 matrix using 23 words of up to 14 characters in length. It has been successfully modified for production of full page puzzles on a Prowriter using both 40 by 40 elongated matrices & also 80 by 80 Elite matrices.  
WRDSCH.DOC 1082 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    Documentation for WRDSCH.115  
WRMBLR.DO 1948 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    Documentation for TCOMP version of WORMY  
WUMPUS.100 8217 1/28/2020 1:14:22 PM 1/28/2020 1:14:22 PM  
    Venerable WUMPUS comes to life in animated Model 100 graphics. Lots of bats too! Watch for the pits!  




The Original Laptop Computer . . . 1983

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